Professional experience

  1. GIANTS Software

    QA Tester

    Erlangen, Allemagne

    QA Tester on Farming Simulator 25, Farming Simulator 26 and Project Motor Racing.

    Missions
    • Sanity and compliance testing of every update and every DLC, and certification on every platform: PC, Mac, Xbox, PlayStation, Nintendo Switch, Android and iOS.
    • Peripheral testing: steering wheels (Logitech, Moza, Hori, Thrustmaster, Fanatec, Turtle Beach, Asetek, PXN, Revosim, Aerosoft), controllers and VR headsets.
    • Vehicle testing with test plans of 150 to 200 checks per vehicle, and regression testing of reported bugs.
    • Analysis of recorded playtests covering the first two hours of Farming Simulator 25, with suggestions to improve onboarding and UX.
    • Since October 2026, publisher-side lead QA on Project Motor Racing.
    • Occasional checks inside the GIANTS Engine and use of the internal tools.

    May 2025 to present

  2. Exkee

    Game Designer

    Marseille, France

    Game Designer on several projects, including an AA simulation game about firefighters battling wildfires.

    Missions
    • Wrote the gameplay mechanics based on real firefighting methods.
    • Prototype missions on a 4 x 4 km map to steer the gameplay direction, the level design and the visual needs.
    • A pass on the UI/UX and the narrative.
    • Game design and level design of an unannounced casual co-op survival game based on the Robinson Crusoe IP.
    • Design consulting on side projects.

    April to November 2024

  3. ISART Digital & Collège Notre-Dame Providence

    Level Design & Unity Teacher

    Enghien-les-Bains, France

    Taught level design in Unity to 14-15 year old students, in a joint project between the school and ISART Digital. A great experience that taught me a lot as a teacher.

    Missions
    • Built the base game with another Game Designer and a Gameplay Programmer.
    • 2-day workshops per half-class of about 15 students, across 3 classes: about 90 students in total. In 2 days, each student produced a complete, dressed level in Unity, some from a 2D plan, then tested their classmates' levels.
    • Prepared all the course material: slides, quizzes, a printed handbook and a feedback form to improve the course.

    November 2023 to January 2024

  4. Events Games

    Multimedia Instructional Designer

    Saint-Denis, France

    Designed gamified training, escape games and team building activities for large companies: Macif, BPCE, Total, Grant Thornton, Kiloutou, BNP Paribas...

    Missions
    • Designed serious games and gamified training courses.
    • Content writing and project follow-up.
    • QA testing of the modules before delivery.
    • Production with Articulate Storyline 360, PowerPoint and Speedernet Sphere.

    October 2022 to July 2023

  5. September 2020 to June 2024